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Increased nutrient partition:

The increased nutrient-separating effects of anabolic steroids, which belong to the technically increasing protein synthesis category, deserve their own defining region. It is generally assumed by many that anabolic steroids have significant fat burning effects. The fact is that while many anabolic steroids exhibit activity with the androgen receptor in the adipose tissue (fat tissue), there is no significant loss of fat in this way, which is thought to be a direct effect on fat loss. Fat loss resulting from androgen receptor activity in the fat cells is not important. However, it actually occurs through indirect effects on the loss of fat, which is the result of fat loss during an anabolic steroid cycle. Muscle growth (as mentioned earlier) occurs through muscle growth and protein synthesis signaling effects that result from this very powerful nutrient compartment effect.

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The effects of steroids on the body’s nutritional pathways are very profound and the muscle cells are signaled in large quantities to stimulate protein synthesis and to stimulate protein synthesis effectively and the body will divide (or “consume” muscle, protein, fat, carbohydrates and even more vitamins and minerals.) With more muscle cells activated to enter protein synthesis, the percentage of consumed calories to be consumed for this purpose is now increasing at an extreme rate, which is clear that it is for muscle growth: more muscle growth , faster muscle growth and faster muscle growth What does this mean for fat loss? Directly enriched nutrient partitioning does not metabolize fat directly, but as more nutrients are directed towards muscle growth and less fat, It opens a window and opens a wider window and opportunity to use fat storage for energy in the body, and foods are stored as fat.

Best Boys Hair Style

boys hair styles


Not only have the adults pay attention to their styling, but also the kids. If the children are still very small, their parents take care of the look, but soon the little ones will comment and say what they like and do not like. We present the hottest children’s christenings 2017 for the offspring.


The hair of the kids must not only be styled, but also properly maintained. Here the parents are asked! Care should be taken to ensure a very good quality of care products. Shampoos can be unsuitable for children’s hair and dry out the scalp.

Itching or even skin problems can be the bitter consequences. An excessive amount of care can harm the hair of the boys and girls. The children’s stool loses in abundance and is quickly greasy. A mild moisturizing shampoo is recommended.

What should be considered for cosmetics for children?

Boy’s hair style 2017

Hairstyles for boys

Hairstyles for boys usually want to be cool and sporty – just like their daddies and their idols from the world of sport or music. The boys’ dresses 2017 show that the funky look is particularly good for boys.

Whatever it is a short short haircut for boys, which can be easily shaped, or a cool skater look, also depends on the taste of the child.

The one drive completely on Justin Biebers casual hairstyle, the others find Taylor cool short haircut particularly great.

This hairstyle is particularly popular in 2017: the top hairs are longer than the side parts and are simply styled upwards. This boyhood break also convinces with its ability to transform:

Is The Macular Degeneration Common?


How macular degeneration will happen?

Inside the eye with a layer of very special retinal pigment Epithelium (RPE), macular degeneration is Influence this layer of cells eye diseases.

RPE is like a wall, the retina and choroid compartment open. Choroid retina is the main blood vessel network Network. The main function is to provide camp RPE retinal Support, and eliminate waste. At the same time, RPE also served points responsibility from the retina and choroid.

Early macular degeneration with the development of macular degeneration, retinal waste generated open RPE start under accumulation, the formation of point-like yellow, Called drusen.

  • Choroid
  • Retina
  • Macular
  • Normal retinal
  • Retinal pigment epithelial cells
  • (RPE)
  • Retina
  • Retinal pigment epithelium (RPE)
  • Choroid

Early macular degeneration Glass film (Bruch’s membrane) Thickened, appears drusen.

Drusen is the first symptom of macular degeneration but is likely to occur also unknown. Therefore, you need to regular eye exams and the macula, which is very important. Optometrist or ophthalmologist optometry using special equipment, be able to see inside the eye to check for early symptoms of macular degeneration (drusen).

A few drusen usually does not cause visual symptoms. Similarly, not all people who appear drusen Vision will necessarily diminish. However, the presence of drusen increased in the later stages of macular degeneration Probability.

Late macular degeneration

Late symptoms of macular degeneration are the representative of vision loss due to RPE cell death, or cannot stop pulse a network of blood vessels under the retina film growth.

Dry macular degeneration

After the RPE cell death, which is located above the retinal cell death also led to the retina part of the “missing loss. “This is commonly referred to graphic atrophy or” dry “macular degeneration, dry macular degeneration development is lagging more slowly, gradually leading to vision loss. In all post-related macular degeneration cases, 33% are the dry type.

Part of the initial or dry macular degeneration in the future will develop wet type, it is a more ferocious eye.

because here, if the sudden change in vision, you need to consult an eye doctor emergency, it is vital that a point. Delay in treatment will only increase the risk of vision loss.

Wet macular degeneration

When RPE cells were unable to prevent blood vessels in the retina choroid When under growth would lead to wet macular degeneration. new the blood vessels called choroidal neovascularization (CNV).

Although the rapid growth of new blood vessels, but very fragile, blood tube liquid under the retina and blood from the blood vessel wall permeability Out and scarring, leading to vision loss.

This is the kind of eye diseases in the most serious symptoms, Australia each year about 21,000 new cases diagnosed appears. Regard force variation is usually very sudden and very serious.

Wet macular degeneration

The rapid expansion of blood vessels, resulting in RPE rupture Vigilance vision changes.

Any sudden changes in vision or develop symptoms should promptly tell the ophthalmologist without delay. reservation

See a doctor will not take more than a week. Early detection is the key to the preservation of wet macular degeneration vision.

The earlier the treatment, the greater the possibility of preservation of vision. Delay treatment of vision loss can only increase Possibilities.

You see suspicious symptoms or sudden vision changes, you can use the Amsler Grid for self-testing.

This is an essential tool. You should use the Amsler Grid detection observed daily. but,

This test does not replace regular eye exams and macula. Amsler Grid is about as detailed in paragraph

What incentive is macular degeneration?

Macular degeneration incentives from both genetic and environmental aspects. Age, family history, smoking, eating and living

Information is the incidence of risk factors. In Australia, people over the age of 50, one in seven people who have this eye

Disease symptoms. The frequency of occurrence increases with age. Macular degeneration is also often hereditary.

If the immediate family In the case of patients, the incidence probability is 50%. Since at least 70% of cases with genetic, and therefore

Macular degeneration patients should tell their siblings and children, and encourage them to check the eyes and macula.

Related studies also show that smokers suffer from macular degeneration chance of non-smokers three to four times, at the same time,

Compared with nonsmokers, smokers early average age of five to ten years. Suction specific genetic predisposition but will significantly increase the chances of smokers suffering from wet macular degeneration.

Why Eyes Need Nutrition?

Studies have shown that diets to reduce macular degeneration and alleviate the worsening plays an important role. Balanced and contain large amount of antioxidants, vitamins and other nutrients in a healthy diet to maintain your eye health.

Lutein and zeaxanthin are all beneficial to the quality of eye health important antioxidants. These two substances in healthy

The macula has a very high content, can help protect the eyes. Spinach and beets (Junda dishes) and other deep green Leafy vegetables contain these two ingredients, corn and pepper west natural yellow fruits and vegetables can also find To.

In addition, vitamin C, vitamin E, zinc, and selenium are important antioxidants help maintain the macula health.

Omega-3 fat acids on eye health also assumed an important role. all fish and shellfish contain omega-3, but salmon, mackerel the content of fish, anchovies and trout and another oily fish is relatively high.

With respect to the intake of high glycemic index (GI) carbohydrates higher proportion

People, low GI carbohydrate intake more people suffering from macular degeneration.

The risk is smaller. Low GI carbohydrates include fruits, vegetables,

Whole grain cereals and whole grain bread.

Frequently Asked Questions

While eating green leafy vegetables and certain medications What precautions?

Cabbage, spinach, beets (Jun of the dish), Brussels sprouts and broccoli are the best natural lutein

source. However, these vegetables contain large amounts of vitamin K.

Carrot eyes do most beneficial?

Carrots are rich in vitamin A, it is an important nutrient needed for human health. However, the “carrot

Bu the most beneficial to the eyes, “this statement is actually a popular myth. Maintain eye health should be the primary election Deep

Green leafy vegetables, and eating the right amount of carrots, you can deploy balanced diet.


PLYMOUTH “The Story of the Solid Plymouth for 1960.”

The Success Story Of Plymouth

Plymouth sales had been riding high during the late fifties, and it was hoped that Plymouth would continue that success well into the new decade. There were numerous roadblocks to overcome, but one of those, the rising popularity of the American Motors line of smaller cars, was about to be addressed by Chrysler.

Chrysler Corporation officially entered the 1960 compact car contest with the dressy looking Valiant. While listed here as a Plymouth, the make it would officially be identified with from 1961, its actual marketing position was as a stand-alone model (see below).

The Valiant was a product of genuine American competition. Chrysler had a financial interest in a European company (Simca would eventually market the Plymouth Cricket in the early seventies) that could have easily provided a compact car to compete with the Corvair or Falcon. The problem was no one in the United States was certain how American built compact cars would be accepted by the buying public.

Ford took the approach of strict conservatism with the Falcon. General Motors held the unusual position of reaching out on a limb for a head-to-head combatant for the VW in their Corvair. Chrysler had been working on a more or less conservative approach, but wanted its car to offer some of the styling and features that Americans were used to, not just a plain Jane “econobox.”

The result was the Valiant, styled to look like a larger car, with big car equipment and ride. Therefore, like all other Mo par products for 1960, the Valiant featured “unit body” construction with torsion bar suspension in the front for a solid ride and feel. Under the hood was the largest standard engine of any of the “Big 3” compacts for more power.

Interior and exterior styling mimicked Chrysler products everywhere you looked, including tail fins at the rear, a fake spare tire cover on the deck lid, dual headlamps up front, and a push-button automatic transmission selector. Officially the Valiant was introduced as its own make within Chrysler Corporation. It was built by Dodge, but sold mostly through Plymouth dealerships.

In retrospect, the reasoning for selling through Plymouth dealerships most likely has to do with the coming demise of the De Soto, which was generally sold through dual Plymouth- De Soto dealerships. Nearly all Plymouth were sold through some type of dual (or multiple) dealer setup.

This type of marketing kept the dealers happy, as they still had sales coming in the door, even though they were about to lose an entire line of cars. The full-size Plymouth line received the same makeover as the other Chrysler offerings for 1960.

All were based on the new unit-body construction. Overall styling was evolutionary from the look of the 1957–1959 line, but came off a bit overdone and unusual.

The front end featured a grille that looked like it belonged on a Chrysler or De Soto, with small horizontal bars set within vertical groupings. Dual headlamps were fitted at each end of the grille, with square parking lamps and turn signals centered below each pair of headlamps.

These were mounted atop a much thinner front bumper. The unique styling came with the lone body side style treatment. This styling cue actually started at the front outside edge of the hood, wrapped up across the headlamps, around the front corner of the fender, then came back across the top of the front wheel opening, where it followed the wheel opening down to the rocker panel with a slight forward “kick” to it.

Otherwise body side panels were smooth and uncluttered, which was quite a departure from most other American products of the time. At the rear, Plymouth bucked the Detroit trend and featured tail fins that were as tall as any ever to be seen on a Plymouth.

Rear styling was similar to prior years, with 2- door Hardtop models featuring a unique “Ski-Hi” rear window treatment that went forward, well over the rear seating area. Power trains were similar to prior years with two notable exceptions.

The first was the new 225 CID 6-cylinder, which replaced the aging L-Head Six used for so many years. This new engine was more powerful and depend- able, and would serve Plymouth in millions of cars for the next thirty years.

The other new engine was the 383 CID V8. This powerful new “Sono Ramic Commando” engine was based on the proven Dodge engines of the day, and would prove to be quite a powerhouse in the lighter weight Plymouth.

1960 • Plymouth 60

Valiant V200 4-Door Sedan Savoy 4-Door Sedan Valiant V200 4-Door Wagon

Belvedere 2-Door Club Sedan Fury 4-Door Hardtop Fury 2-Door Convertible Sport Suburban 4-Door Wagon

61 1960 • Plymouth 1 9 6 0

Model year production: 447,722, up 6.42% over 1959. Domestic market share: 7.43% (3rd place). Base price range: $2,053 to $2,990. Industry average base price: $3,391. Plymouth average base price: $2,650. Introduction date: October, 1959. Assembly plants: Lynch Road, MI (1); Hamtramck, MI (2); Detroit, MI (3); Los Angeles, CA (5); Newark DE (6); and St. Louis, MO (7). Data plate identification: Ten digit code read as follows:

First number designates type of powerplant (see engine code); second number is series designation (0 = Fleet, 1 = Valiant or Savoy, 2 = Belvedere, 3 = Valiant V200 or Fury, 5 = Valiant Wagon or Suburban, 7 = Valiant V200 Wagon); third digit 0 for 1960; fourth digit is assembly plant code; 100001 and up for serial number. Example: 2302100001 is a 1960 Plymouth Fury with a 225 CID 6-cyl., built at Hamtramck, MI, serial number 100001. Body style cannot be identified through the VIN.

Power trains Gross Engine Transmission Savoy*/ Engine HP Code Availability Valiant Belvedere Fury** 170 CID, 1-bbl., 6-cyl. 101 1 3-speed manual S  Torqueflite automatic $172 170 CID, 4-bbl., 6-cyl. 148 1 3-speed manual $ Torqueflite automatic $ 225 CID 30-D Economy Six, 1-bbl., 6-cyl. 145 2 3-speed manual – S – Powerflite automatic – $189 – Torqueflite automatic – $192 – 318 CID Fury V-800, 2-bbl., V8 230 3 3-speed manual – $119 S PowerFlite automatic – $308 $189 Torqueflite automatic – $318 $199 318 CID Super Pack, 4-bbl., V8 260 3 3-speed manual – $158 $39 PowerFlite automatic – $347 $228 Torqueflite automatic – $357 $238 361 CID Golden Commando, 4-bbl., V8 305 3 3-speed manual – $325 $206 Torqueflite automatic – $524 $405 383 CID SonoRamic Commando, 4-bbl., V8 310 3 3-speed manual – $508 $389 Torqueflite automatic – $707 $588 383 CID SonoRamic Commando, 2 ⋅ 4-bbl., V8 330 3 3-speed manual – $524 $405 Torqueflite automatic – $723 $604 *Fury 2- and 4-Door HT and 4-Door Sedan also included. **Fury Convertible, Custom Suburban 9-passenger and Sport Suburban wagons only.

Fresh point of view Of Pontiac

The only car with wide-track wheels.

Pontiac entered the new decade on a roll. Ever since 1955, when a powerful new V8 engine with great potential came onto the scene, the old image of Pontiac had quickly been shed.

For years, Pontiac were known as the solid, dependable family car, a little more posh than Chevrolet at only slightly more cost. The new V8 engine for Pontiac was just the beginning of a transformation that would position Pontiac as the market leader on many fronts. For now, that position was an important combination of power and style.

The redesigned 1959 Pontiac set the world on its ear with the distinctive split-grille front styling and the GM-style hardtop models’ ultra-thin roofing styling.

Most would have expected the 1960 models to fol- low the hot 1959 formula, but at the time design work was underway, the 1959 models were not yet on sale, so the designers didn’t know what they had on their hands. The 1960 models were given totally clean, horizontal bar grille work resembling that used on California-style customs of the period.

Dual, round tail lamps in the rear capped off a “customized” looking rear quarter area, marked by twin barrels from the rear window line to the tail lamps. The overall look was as well received as the 1959 models, yet looked totally different.

Continued for the 1960 model year was the “Wide- Track” marketing theme. While Wide-Track was an actual product improvement, providing a greater distance between wheels for greater stability on the road, in reality the difference was sometimes minuscule.

But it gave the buying public something to compare to other products, and thus it helped Pontiac gain a competitive edge. Few changes were made to the engine line this year. The success of Pontiac in racing probably had much to do with the durability of the 389 V8 in production usage.

Pontiac, by now, had earned a strong reputation for speed and endurance, and Pontiac drivers were winning numerous races on the relatively new NA SCAR racing circuit. As a tip-off to the street car’s relation to the race car, a 4-speed manual transmission became available during the year.

However, this transmission was not a regular production option, as most were shipped to racing teams and owners. A few nonetheless found their way into street cars. 65 1960 • Pontiac 1 9 6 0

Catalina 2-Door Sport Sedan

Star Chief 4-Door Vista Hardtop

Catalina 2-Door Convertible

Bonneville 2-Door Sport Hardtop Bonneville 4-Door Custom Safari Wagon

Model year production: 396,179, up 3.46% over 1959. Domestic market share: 6.57% (5th place). Base price range: $2,631 to $3,530. Industry average base price: $3,391. Pontiac average base price: $3,063. Introduction date: October, 1959.

Assembly plants: Arlington, TX (A); Doraville, GA (D); Fairfax, KS (K); Linden, NJ (L); Pontiac, MI (P); South- gate, CA (S); Wilmington, DE (W).

Data plate identification: Eight to ten digit code read as fol- lows: 1st digit identifies the series (the second digit of the body style number in the charts below);

2nd and 3rddigits 60 for 1960; 4th digit is assembly plant code; and 1001 and up for serial number. A separate plate contains body style number. Example: 160X1001 is a 1960 Pontiac Catalina, serial number 1001, built in Fairfax, KS.

Powertrains* Gross Transmission Catalina & Engine HP Availability Ventura Star Chief Bonneville 389 CID Tempest—425E, 2-bbl., V8 215 3-speed manual S S – Hydra-matic Automatic $231 $231 No cost 389 CID Tempest 425, 2-bbl., V8 283 Hydramatic Automatic $231 $231 – 389 CID Tempest 425, 4-bbl., V8 281 3-speed manual $24 $24 S 303 Hydra-matic Automatic $255 $255 $231

Gross Transmission Catalina & Engine HP Availability Ventura Star Chief Bonneville 389 CID Tempest 425, 4-bbl., V8 333 3-speed manual $293 $293 $280 Hydra-matic Automatic $524 $524 $511 389 CID Tri-Power 425, 3 ⋅ 2-bbl., V8 315 3.

speed manual $142 $132 $89 Hydramatic Automatic $373 $363 $320 389 CID TriPower 425, 3 ⋅ 2-bbl., V8 348 3-speed manual $369 $359 $316 Hydramatic Automatic $600 $590 $547 *Horsepower ratings and prices may vary with model and transmission attachment. Other combinations possible due to dealer installations or factory limited-outputs.

1960 • Pontiac 66

Major Options Catalina Ventura Star Chief Bonneville Circ-L-Aire heater and defroster $94 $94 $94 $94 Circ-L-Aire air conditioning $430 $430 $430 $430 E-Z-Eye tinted glass $43 $43 $43 $43 Power steering $108 $108 $108 $108 Power brakes $43 $43 $43 $43 Power driver’s seat/Bench seat $97 $97 $97 $97 Power windows

4 windows $106 $106 $106 $106 AM radio—manual $89 $89 $89 $89 White stripe tires (base size; average) $40 $40 $40 $40 Options common to most models. (Items may be standard equipment, optional at different pricing, or unavailable on certain models. This chart is only a guide.

Paint Colors

Code Regent Black A Black Pearl Metallic B Shelltone Ivory C Richmond Gray Metallic D Newport Blue Metallic F Skymist Blue Metallic H Fairway Green Metallic J Berkshire Green Metallic K Coronado Red Metallic L Stardust Yellow M Mahogany Metallic N Shoreline Gold Metallic P Palomino Beige R Sierra Copper Metallic S Caribe Turquoise Metallic.

IMPERIAL “America’s most carefully built car.”

Imperial, The Quality Car Of The Decade

After receiving the all-new unit-body construction and accompanying restyle in 1960, the Imperial might have been expected not to receive a major restyle for 1961.

However, Chrysler did not always do what was expected, especially in this four or five year period. As for the Imperial in particular, styling was generally of a conservative nature, but the restyle was not always seen as a conservative move.

Controversial free-standing headlamps were introduced on the 1961 Imperial. Each headlamp was built into its own pod set at the end of a finely styled, horizontal bar grille.

The fenders cleanly swept behind the headlights, and carried a parking lamp in the upper portion above the free- standing lights. The rear end treatment was only slightly revised from the 1960 models.

Once again the Crown Imperial Limousine Sedan model was available as a custom-built model. These are not included herein as their production usually totaled ten or fewer per season, and they were considered custom-built by Chrysler.

109 1961 • Imperial

1 9 6 1 Crown 4-Door Hardtop

Right: Le Baron Interior

Le Baron 4-Door Hardtop

Model year production: 12,249, down 30.81% from 1960. Base price range: $4,925 to $6,428. Domestic market share: 0.23% (14th place). Industry average base price: $3,048. Imperial average base price: $5,549. Introduction date: September 24, 1960. Assembly plants: Detroit, MI (3).

Data plate identification: Ten digit code read as follows: 1st digit 9 for Imperial; 2nd number identifies series (e.g., 2 is for Crown); 1 for 1961; 4th digit is assembly plant code; 100001 and up for serial number.

Body style numbers found on body plate. Example: 9213100001 is a 1961 Imperial Crown, serial number 100001, built in Detroit, MI.

Power trains Intake/Cylinder Gross Transmission Engine Arrangement HP Availability Imperial 413 CID, 4-bbl., V8 350 Torque flite Automatic S

Major Options Custom Crown Le Baron Air conditioning $590 $590 $590 Auto Pilot automatic speed control $97 $97 $97 Solex tinted glass $54 $54 $54 Rear window defogger $21 $21 $21 Power steering variable ratio S S S Power brakes S S S Power door locks $47 (2-Dr)/ $47 (2-Dr)/ $72 (4-Dr) $72 (4-Dr) $72 Power driver’s seat/ Bench seat $125 S S Power windows $125 S S Electric Touch-

Tuner radio w/pwr. antenna $169 $169 $169 Whitewall tires— standard size $55 $55 S Options common to most models. (S = Standard equipment.) Items may be standard equipment, optional at different pricing, or unavailable on certain models. This chart is only a guide.

Paint Colors

Code Coronado Cream AA-1 Formal Black BB-1 Ice Blue CC-1 Capri Blue Metallic DD-1 Moonlight Blue Metallic EE-1 Pinehurst Green Metallic GG-1 Teal Blue Metallic KK-1 Sheffield Silver Metallic LL-1 Dove Gray MM-1 Executive Gray Metallic NN-1 Coronation Red PP-1 Alaskan White WW-1 Malibu Tan YY-1 Autumn Russet

Various Anxiety Disorders

Mental Stress And Various Anxiety Disorders

It is well known that stress is stressful. All kinds of mild mental illness will also make people nervous. After all, is stress associated with mild psychosis? This is a lot of people often a problem.

Stress And Mental Stress

As discussed earlier, the challenges and difficulties in everyday life, after our psychological analysis, will lead to a series of physical and psychological reactions. This is pressure. We have also talked about this series of physical and psychological reactions, which are inherited by our ancestors of the primitive times. “Played or through the reaction” and its effect with several “stress hormones” are related, adrenaline is one of them. One of the obvious psychological reaction is mental stress.

Challenge → → stress reaction → → increased secretion of adrenaline → → mental stress

Stress caused by the “mental stress”, the body said the following symptoms.

Psychological stress can make people feel uneasy, irritable, worried and can not be controlled to upset.

This may be stress is the most obvious discomfort.

Because of increased adrenaline secretion, it is a heart rate, increased breathing, muscle becomes taut, back pain, digestive system disorders, fatigue and people in the state of preparation for a long time.

These will also make people feel uncomfortable. These are discussed in the first chapters of this book, and these reactions may be referred to as “mental stress.”

Happiness, stress-induced “mental stress”, in the symptoms with a variety of mild mental illness (such as anxiety, fear, etc.) are very similar. With these mild mental illness, in addition to the imbalance of the body endocrine, but also with some psychological factors, so misleading the pressure will make people with mild mental illness.

In fact, the relationship between the two is not so direct, the pressure does not directly cause mental illness. However, stress and other psychological factors, will be mild mental illness and disease deepening one of the reasons.
Mild Psychosis
Light of mental illness, also known as neurosis ﹝ neurosis ﹞ or neurosis. These diseases are very common, the common characteristics of the onset are associated with some psychological or social factors, and the patient’s personality also has an impact on the development of the disease.

People who suffer from these diseases, the appearance is completely normal, still can work and life as usual, but trapped by the symptoms of suffering in the heart. Sometimes, because the symptoms are not obvious in a timely manner to change, to have a clear diagnosis can also be difficult.

In the community, about one percent or so people have more or less mild mental illness. Among them, more women than men, middle-aged and elderly are more opportunities to suffer.

This is a common problem, and it is not the same as “having a line”. In fact, very many people in the community are suffering from these diseases, but they did not say, so you will not know it.

The cause of mild mental illness is multi-source, but still inconclusive. But it can be said that external factors, and internal character and physical factors are combined, can cause mild mental illness.

There are many types of mild psychosis. They have some common symptoms, a variety of diseases is only the proportion of each disease is different.

Common diseases are anxiety, phobia, square phobia, obsessive-compulsive disorder, hypochondriac and so on. In this book, I am not going to detail every detail of mild psychosis. However, we will talk about some common common symptoms of mild psychosis.
When people can not predict the future, anxiety is a natural emotional response. Anxiety is composed of several sets of symptoms.
1. Tension: This is a feeling of unease and fear. Even if people feel emotional instability, restless and alert level at the same time increased. This is an inner feeling.
2. Autonomic dysfunction: the main symptoms are heartbeat, palpitations, sweating, frequent anxious, dizziness, rapid breathing, hand tremors.
3. Panic attack:

Patients will suddenly feel extreme anxiety, even with the feeling of suffocation and dying.
4. Irrational fear:

patients will not end to make irrational concerns. The result is worried about the night worry, it is fear all day, can not be controlled anxiety.

Fear was originally a protective normal response in the face of danger, and when the catastrophe came, fear produced an instantaneous “hit or run” response.

In the case of mild mental illness, their fear is irrational and unreasonable, and the reaction of fear is also very strong and does not match the seriousness of the matter.

And patients often do not come into contact with the relevant things, but the fantasy of their fear of the cloth had been “startled.” This fear will seriously affect the personal life.

Symptoms Of Hypochondriasis
Some people will be very concerned about whether their bodies are suffering from illness, and their concerns are beyond the current situation of the body. Everyone has more or less minor problems, but people with hypochondriacal symptoms will be very concerned about these small problems, and cross the big ones of their seriousness, that these are very large symptoms.

Although the doctor has an objective check has been informed that they did Not hurt, but their extreme attention will not stop. They are very sensitive to their condition and all of their minor ailments, and they can be very uncomfortable in any way and seek medical help everywhere.

Common physical symptoms are palpitations, pain, dizziness, headache and so on. These are no clear cause.Hypochondriac symptoms actually have two subconscious purposes.

Because of the Chinese concept of “no family history”, many people are reluctant to feel the heart to others, and even tell the family out. Met heart is very depressed, these people are not able to speak out from their mouth feelings.

They are do not intentionally to these depressed mood, to express the symptoms of hypochondria. Because, they said their body is not comfortable, than to tell their own inner unhappiness easier to open.

Another may be suffering from hypochondriac symptoms of people, my heart is actually very eager for the care and recognition of some loved ones.

However, they do not know how to speak for. With the body’s symptoms to attract the attention of their loved ones it seems to be more feasible.

Here to emphasize that hypochondriac symptoms in the matter what the underlying causes, but this is the subconscious, not the patient deliberately and purposefully made out of their own do they do not understand the original behind their own these problems. Re-stretch sentence, hypochondriac symptoms are not “fraud”.

So to mentally and mentally stress in case of stress and make their own mental stress, is a very common thing, is that any person will often encounter the situation.

Sometimes, these “normal” mental strains are very serious and uncomfortable.

How to distinguish between “normal” mental stress and mild mental illness?

Here are some of the differences between the two. The obvious cause mental stress is usually a clear cause, even a single cause, and the patient can clearly indicate when and what makes him nervous. The cause of mild mental illness is not very clear.

Some patients can point to some of the causes of disease, but some people feel that symptoms do not occur. Symptom persistenceMental stress is not lasting. When something happens, it will be tense, but it will usually be alleviated after a period of time.

Conversely, symptoms of mild psychosis will permanently affect the patient, usually without much relief. Symptom scores from two weeks up to several years can be.

Suffering from mild psychosis, the symptoms can not be taken away, is lingering.3. Affect personal life mental stress is not usually a serious impact on personal life.

Mild mental illness is in varying degrees, people have the following effects. Poor performanceB. There is a problem with your family relationship.

There is a problem with your friends DE. Insomnia F. No appetite. Sex life problems If you have more than three or four problems, even if you do not light of mental illness, but should look for a doctor to look, You may need help from others to help you with your emotional problems.

What should I do?

If your question is only stressful, I suggest you try decompression with the Decompression Trilogy described in this book, but you may also wish to talk to a trusted family and friends about it.If you are nervous about mental illness and not stress, first of All, you have to tell yourself that this is not a big problem.

You are definitely not but will not become a mental illness and long-term mental illness. Remember, ten percent of people are more or less mild psychosis, and these diseases are a method of treatment. In short, the problem is not, you do not have to scare yourself.

However, if you feel you may be suffering from mild mental illness, it is necessary to see a doctor as soon as possible to seek appropriate treatment.

In addition to treatment, you may also wish to go to the Internet or to the bookstore to see Some of the relationship between the disease information, and the deep understanding of the disease.

Treatment after mild psychosis

1. Behavioral therapy Doctors will educate patients on the cause and effect of the problem and the relevant factors, to do some relief of symptoms of the activities.

For example,

  1. Tension can learn to relax.

If anxiety leads to rapid breathing and dizziness, you can learn to control breathing and use paper bags to inhale exhaled air.

2. Thinking of treatment

The doctor will be directed at some of the symptoms caused by thinking, to teach patients to make improvements. For example, anxiety can be learned to distract the spirit or stop thinking about things that are anxious.

Usually, are some irrational thinking, people have mild symptoms of mental illness.

3. Drugs

Antidepressant treatment of much mild mental illness is effective Ran. The new selective serotonin reuptake inhibitor (SSRI) and the old class of drugs such as tetracycline are all effective.

But do not prescribe their own medicine without medication! Sedatives and sleeping pills can immediately produce anti-anxiety and sleep effect, but only occasionally taking , Do not long-term use, otherwise, it will become dependent.

4. As a result, the drug will become addicted and the drug will become “addictive” and the consequences will be very serious. Psychotherapy talking to a professional psychologist or psychiatrist may be helpful. The problem is time to pay more than six months, and every week to see the face.

At the same time to find it really suitable for their own professionals is not easy, so this method is also pros and cons.

5. Lifestyle Life more leisure activities, learn some methods of decompression, the treatment of mild mental illness is helpful, the book will be introduced elsewhere. In any case, if you suspect that they have a mild mental illness, have to find a doctor for help in Order to reduce the impact suffered.

Why Do The People Like To Play Games?

Because the game can temporarily let a person forget the reality of the trouble, and the development of the game combines the human mind. So play will make people addictive! But after all, not life, people want to live in reality, if you are a very like to play the game, then I hope you can play the right amount! I wish you all the good.

Material competition of social pluralism of the pressure people have inferiority game is a virtual social rule in this rule can be achieved under the psychological confidence of people on the base that people feel the meaning and value of the digital world, digital fans Chaos in the now competitive, a lot of pressure, only in the game to escape, because in the game, you do not need to worry about eating, do not need to worry about wearing, do not need to guard against others plot, do not need to be afraid of money is not enough … The game will give you everything, your home, your friends, your lover … your whole world. In the game you can do a lot, in reality, can not do, even you can create the rules of the game. In the game you can do anything, so many people are willing to indulge them, knowing that the quagmire, but also willing to take it as a paradise. Because in the game got everything you want.

Online games  memorial day images demon theory has been the basic argument of mainstream Chinese media, over and over again that they are willing to find a special case, called the parents to carry out blood and tears complaint online; also like invited the so-called experts and scholars through alarmist the data set forth hazards of online games; more willing meaning of words is not shelling various online games, but is not willing to be rational phenomenon popular online teen communities unraveling the layers of analysis, understand the nature of things. So you can see, in the irresponsible social atmosphere, creating such a generation of irresponsible older generation, irresponsible attitude with the attitude to create irresponsible public opinion pressure, the delusion of a pot side of the way irresponsible pressure on the best quiet air compressor industry. The online game play is so much, and is more and more, especially in the past two years of rapid growth. As of 2009, according to CNNIC survey, only large-scale online games users close to 70 million, the data in 2008 is still 55 million, only a year’s growth rate of nearly 25%. We see the mainstream media wantonly suppressed, the other side of the number of online games such as housing prices as skyrocketing. These online games will be tagged with the traditional media, is really not clear what is online games, or just to give a false accusation to the online games in order to more easily confuse the “unknown truth” of the masses. They have thought about this nearly 70 million online games is what people, what is the reason for them to choose online games that infamous entertainment?

Most online games have created a realistic virtual world, this special virtual environment compared to the real world tend to have several features that make it seem unique charm:

These features can be called the advantages of online games, but behind the advantages of the same hidden potential to have a negative impact, which is now being criticized by the generation of addiction. Interesting, cheap entertainment will attract people to online games, and the achievement of a sense of accomplishment is the relative need to invest a certain amount of time and effort. So in this consumption is not, relaxed and happy environment, we unconsciously spent a lot of time, to pursue those usually in life is not easy to get a sense of accomplishment and satisfaction. Mothers Day 2017

Here, those who don the protection of minors flag fake moralist who must slightly be gloating said, “Look, I was right now, online gaming is indeed harmful Well, I this is a hello.”Said When a look of pride, as if to declare their victory. This pleasant feeling can not help but confuse, in the end, they are for the sake of minors, or just to prove his right. According to their logic to kill online games will be able to whitewash; as long as no online games, students will learn, young people will feel at ease work. Of course, I believe that these are usually referred to as authoritative, elderly people will not be so stupid, perhaps behind this there is a competition for certain interests, which is not what we want to talk about today, and today, I want you to reveal the younger generation of Chinese people Why play online games, addiction is the nature of what is online games itself, or the social problems.

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You think you play online games just because of the online games fun? Do you think some people just addicted to online games and drugs because of people like the sink? Of course, the answer is no, the reason why online games are popular with young people because young people must be missing something, but it is precisely because in the gaming world to get the real world can not get these things, just let us deep Deep obsession.

Growth in the deepest loneliness of online games by the principal user 80,90 after a ratio of more than 80%, which is two generations under the pathetic one-child policy, grew up without siblings, only child in a family, set the whole family loved in life, from childhood he was training to become egoists, this growth trajectory, makes it difficult to find a really close friends, and make a serious heart breed loneliness. At this timely online games emerged as a new generation of young people dating platform, online games, due to the virtual world, you do not secretive, easier to open your heart, and thus to make friends in online games, to pay men and women friends to become Online users one of the important goals. The survey shows that online game players in the choice of the game, “Friends” has become the most important element, as high as 63.4%.

Frustration under heavy pressure caused by each 80,90 can recall their own growth process, young parents with the education of terror argument forced us to study hard, claiming it into university life will be finished, so you can only force me to accept the bad education, and the education system boxed honed into slag, gradually lose valuable creativity. When you pass the junior high school, test high school, finished the high school entrance examination, full of future graduates can find their own way out, who would have expected college graduates to be unemployed, after all, And even “employment”, your heart is doubts, the original is not at the University are finished ah. So you finally found a 2,3000 (or even lower) work began to work hard, look forward to a new tomorrow, which think of renting a house outside will take away most of your wages, busy half life, look up to one million of the price, the hands of the savings is not enough to buy a toilet, under the weight of the deep, you can not resist, only Gou live. At this point in your heart will have a deep sense of frustration?

A network game, so you can find a little comfort, so you find a long-lost sense of achievement and satisfaction, although also takes effort, energy and time consuming, but with respect to the harsh realities of life, at least make your heart online store Hope, but also let you feel that “as long as the efforts of the final return,” the phrase learned in the book may be true. You are so happy, how to comfort, unknowingly sink between online games.

Serious deterioration in the economic environment in select inexpensive, may be another important factor in online games popular in recent years, although experts and scholars have been claiming that the rapid development of China’s economy, GDP has maintained which gives you unblock youtube then you can read this an annual 10% growth, but these depend on the basis of construction, performance engineering piled up in the GDP does not improve quality of life, as the opposite of inflation growing, more and more people feel the pressure increases, a sharp decline in the quality of life, in desperation, only online games to choose this relatively inexpensive form of entertainment. Comparison of 2007 and 2009, the proportion of online users will be able to discern income.

By comparing the two sets of data, we found that in 2007 the following 3,000 yuan / month the proportion of 76% of the income, and in 2009, this proportion has reached 85.3%, nearly 10 percentage points higher, online games are becoming China’s economic downturn another weathervane, more and more low-income people to join the cheap online entertainment in the way. Another set of data may also reflect the problem side-by-side.

More than two sets of data show that the current online users in the network in more than 4 years of age reached 68.9% of the players, but the game at the age of only 27.5% over four years, which means that more than 40 percent of online users access to the Internet was originally purpose and Not to play online games. But with the deteriorating economic environment or other factors, they voluntarily or reluctantly played online games.

lack of faith in the younger generation

If our generation is strong enough, may not be afraid of loneliness, able to withstand the pressure, can be indifferent in the face of deteriorating economic environment, but sadly we are not strong enough. Of course, I do not think this should blame the younger generation, in the face of such a bleak world, we simply can not find a strong reason. Any strong need for a firm belief in the backing, but if you ask a young man, “What is your belief”, perhaps he will answer you his belief is to have a house. And let us only have this belief, is that every day on television to talk nonsense, claiming to block the older generation of online games. Is that they let the younger generation of China, from birth, growth, to the survival process, have been put on a heavy yoke. Online games are the safe haven we are looking for, but they are the scapegoats of the older generation.

Internet addiction is not just a problem of young people in South Korea, the United States, and other countries are also there, we do not deny that online games for some people will be affected negatively, but when you have heard from other countries online users appeared What are the appalling tragedies reported by our media? The reason is, when one tends to have a more correct outlook on life and values of the younger generation in other countries, while relatively good growth environment, so that once they reach the age should bear the social responsibility can quickly get out (of the vast majority of online games the user is actually the case); on the other hand, other countries are more objective and fair media coverage, you can hear the most is called on young people away from online games, so instead we see a negative online games, they put a negative amplification times , All the responsibilities are simple to the network game, in order to be able to stand on the moral high ground online brutal block, but ignore the real social problems.

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In accordance with the usual understanding of the game, appealing is that it allows us to emphasize their unique To distinguish our forms of art from other forms, which are beyond the reach of other media. In order to be successful, our game needs to take advantage of this unique, sublimation, and use them to create the best game.

Why do people play the game

We should think about a question is, why do people want to play games? Why do you want to play Doom games instead of going to museums or watching movies? Relative to the human pursuit of other entertainment, computer games, where the unique? What other activities does the game provide? As is usually understood, the appeal of the game is that it allows us to focus more on what makes us unique and differentiate our art form from other forms of media, something that other media can not. In order to be successful, our game needs to take advantage of these unique, so that sublimation, and use them to create the best game.

Players need to challenge

If you provide a stronger challenge, many people are interested in playing games. This has greatly stimulated the growth of single-family games, exchange or show off power seems not a problem. Over time, games can be fun for the player, even though they play different games each time, but they can concentrate, which is printed, film or other forms of art is different. Like playing Rubik`sCude or playing “remove the hoop” this kind of intellectual game, the game encourages players to take the initiative to think about different solutions to solve the problem, try to understand the game mechanism.

When a person to face the challenges and challenges over time, already learned a lot of things. The challenge is there with the math textbooks or in computer games is not important. Therefore, challenge the game can learn from experience. Even if the study is limited to the game itself, players can also learn in the game, such as how to pass the 8th off … In the best game, players can learn lessons from the game and applied to other aspects of life, and they but did not realize this. This may mean that they can apply problem-solving to their work, use their improved spatial skills to better furnish their furniture, or perhaps learn to express their feelings better through the role of the game. Many players are keen or eager to provide the challenges of the game, and through challenges to enrich themselves.

Players need to communicate

I have a friend who insisted that “the game is anti-social.” This is, of course, absurd, since almost all non-computer games require a social group if it is to play a role. Thousands of years ago, out of friends and family can participate in the challenge of the activities of the desire, the game as a social activity. Computer gamers should keep in mind that the game’s roots and its appeal are an important part of its sociality.

For most people, the reason they play the game is to communicate with friends or family. Here, I’m not talking about computer games, but board games and card games, such as chess, Monopoly, Bridge, Scrabble Diplomacy, or The Settlers of Cstsn. People love to play these games because they like to play with friends, so the collective activities than watching movies or watching TV more popular. In fact, although many people like to play solitaire games, more people like the multiplayer game instead of the single game. This is because people like the feeling of group games.

But how do you communicate on a computer game? Considering all the existing games, most of them are single player games. Of course, there are many multiplayer games, from Doom’s “Death Mode” and similar games, to classic unscrupulous MULE games, to the eternal world in MUD (dredging), or with them having similar commercial value online games.

Almost all “death type” multiplayer games are changed from single-player games. But there are exceptions. For example, Quake III and Unreal Tournament In addition to Multi-Player (MP), these games also provide Single Player (SP). Single and multiplayer games have nearly the same rules and mechanisms. But even playing “single-player-turned-multi-player” games, players still want to be able to play the game with other local game environments filled with players call each other to shut the conversation, to boast of their recent “victories”, or to inform them that they have been killed. Quake and other objects can play through the Internet to the game, not so much the chance of communication. Players may be far apart, can only use computer communication. Because these games are high intensity, fast action, if the player wants to “live” a little longer, there is no time to send the message to the opponent. But such games still provide that, in the game in a relatively safe corner, after death or in the middle of the game, they can give each other a message. In the game to a more intense time, quickly hit out of the message are very short, may be only a few letters. Players in the high-intensity game is still trying to send messages to each other, is the player you want to show their “superb skills.”

Another multiplayer game is called Persistent Universe, or “massively multiplayer.” These games are more inclined to role-playing game style. Players in the virtual world wandering, and on behalf of the role of other people to interact. These games run on a super network such as the Internet, rather than through a local area network. Therefore, players can only enter the computer through their things inside to achieve communication. This type of game is much slower than the Death Mode game, so the player has more opportunities to talk to people in the game. MUD is the first popular game of this kind, it from the 20th century, the late 80s began to become popular among college students. At that time college students is a long time bubble in the mainstream crowd on the Internet. These plain-text games require players to do a lot of fun setting. However, players need to spend a lot of time chatting with each other, exchange and play a role, puzzle and complete the task is no longer occupy the top position. Many people play online games like friends and the same time, although these friends may not have met the users. Indeed, in the eternal world, MUD to many do not like to play single-player friends together. These people play games and the purpose is to chat with others. Games are a way for them to communicate.

There are more and more multiplayer games, and many game developers are quick to point out that their games have a competitive edge in AI. The game is more unpredictable and more challenging than most AIs in the game. This is why people like the multiplayer game. But the biggest advantage of these multiplayer games is that they convert computer games to the actual social experience available, which is the most driving factor when players play games.

The players need to experience solitude

perhaps the first time I said when the player wants to exchange readers have been very confused, but I also made players want to experience solitude. Of course, these two situations will not happen at the same time. Some players are looking for opportunities to communicate, while others are trying to find the opportunity to be an alone pleasure. Sometimes a friend is not around or tired of a friend, or just do not want to talk to others. The difference is like going to the cinema or watching a movie at home alone, “anti-social single player” has enough friends.

But the game is different from the reading or watching a DVD such social experience, the game itself and there is communication between the players. The game has a human-like response or at least mimics human behavior. But the player can start or stop the game at will. So computer games can “fake” interesting parts of human behavior, without any potentially annoying behavior. In this way, the behavior between the player and the computer game is dynamic, interactive, non-anti-social.

The players need to show off the rights

of players to play the game but also to win the respect, especially in multiplayer games. In Doom with friends bragging, let them respect you. For example, “Bob is not good at algebra, but he is sure to kill me in the game of death.” Even in single-player games, players talk to friends about how to end a game or how good at another game. Players boast about how they can get through all the difficulties of the game in just a few hours. If you read the old and new versions of the Arcade game, the highest scoring podium and the ability to “slip into” the game with other people’s names, entice the player to play the game over and over again. If they rarely have the opportunity to brag about themselves in their daily lives and do not take great pride in the school, they may take to the streets and show their wits to friends in the Centipede game. Even if not obvious, when they win in the game, the player will have a strong sense of self-satisfaction. But when the player challenges the game and triumphs, they realize that they can do well, perhaps better than most, which makes them feel good about themselves.

Players need emotional experience

like other forms of entertainment as players playing computer games when emotions are also seeking to pay. It’s as simple as Doom’s quick response to the game’s excitement and tension. Or perhaps more complex, in Steve Meretzky’s Planetfall, when the player’s machine partner sacrifices himself for the player, the player will be a sense of failure. Unfortunately, the player’s emotions confined to the face of conflict when the excitement, tension, always fail to fulfill the task of disappointment and the joy of success and a sense of accomplishment. But many people like the tragic game or want the game to have a movie-like sad ending, or even just to listen to sad music. Players want the feeling of the game, this feeling does not have to be positive or happy. People may be able to get from the game catharsis, which makes the game more valuable. Many classic games, such as Centipede or Space Invaders are not won. No matter how strong the level of players, and ultimately the game beat the players. To some extent, this game is “the face of the failure of teaching materials”, because each player’s ending is “tragedy” – but players will not give up. The game is always over the player, the player may have a feeling of hopelessness, which is the feeling should not be ignored. Players get the feeling is the art of the target.

The range of feelings is not computer games can be tapped. This example comes from Planetfall, one of the few examples I cited earlier. In this example, players rarely encounter characters in the game, unless the final killed. Many developers realize that the development of such games is too sad. But in Planetfall, the tragic story intertwined in the game, the designer Steve Meretzky dug all the sad … .. stay in the player’s memory is full of tragedy. Game designers intelligently focus on expanding the emotional experience of the game, focusing on areas of emotion that are rarely found beyond excitement and achievement.

Players need fantasy

“Story” of this art form spread mainly fantasy. Whether you read novels, movies, or comics, many people see storytelling as a way out of secular life to escape into a completely different world. The world is filled with heroic figures, they entered the paradise or met other lost people. Of course, not all stories tell the story of the protagonist, but certainly, the majority of the story is defined as “escape reality.” Many critics deride such escapees. Indeed many very good books, movies, and comedy have a more realistic background and theme and have a great impact. However, the fact remains that many people want to enter a fantasy world that is more exciting than the real world.

Computer games are more magical than escapism. In the game, players have the opportunity to truly become a more brilliant person, control virtual adventurers, brave swordsman or opera hero. The audience only in the novel or film which only seen the wonderful, perfect character. A well-designed game, players can really have the opportunity to live a fantasy life. Even more wonderful is that this virtual life and real life is quite different. In most games, players do not have to worry about eating, sleeping or taking a bath like a trivia. So the game created no boring details of the “pure life.” The most important, compared to other forms of art, the level of fantasy is greatly enhanced by the nature of the interactivity of the game.

The illusion generated by computer games creates an unacceptable behavior in a safe social environment. Many popular games allow players to pretend to be criminals or assassins. Diver is a good example. Although the game explained that players play is undercover. In Driver, the player pretends that he is a criminal who must avoid the police in the car chassis. Beyond the police car will be exceptionally afraid, especially when others pulled a bit. Most players have never considered creeping in the real life under the car chassis, but the prohibited behavior is always tempting. Computer games provide the possibility for players to discover the “two sides” hidden in everyday life.

Players may fantasize about historical events. If the player saw Napoleon, Waterloo battle will be very different. If the player is the 20th-century railroad baron, perhaps will be able to create a strong financial empire. The entire historical plot of the game, from war games to economic activity limitation, allows players to explore historical events. Players can see different results due to the choice, the results may be very different from the real history. However, many players spend a lot of time stuck in the “past” to explore if you make a different choice, how the event development. The game gives the player a chance to “change history”.

Even when there is no excitement, it may be interesting to spend some time playing the characters in the game if one’s real life is dull. Good computer games can provide opportunities for players not to get others, through the eyes of others to see the world. Many players can prove that role-playing games and fantasy games are very interesting.

First, when depressed when I wanted to kill or be killed before the Internet or the enemy on the computer as the reality of the object depressed! For example, last night I have been depressed for a long time on the Internet did not care at all muffled killing other people’s feelings (later, I realized that this is more depressing) is like drinking to forget to worry even more unhappy as to pass through the game will only make yourself more depressed depressed might as well find someone to talk to after the chat I know!

Second, when there is a lot of emptiness at the university of their own time to time is a double edged sword! Some people take advantage of the time and some people spend time use of their time every day to read to learn to do the experiment the growth of knowledge to pass the time people spend their fighting spirit perseverance and also anti-suicide own emptiness to a certain extent will want to do something to fill the emptiness of so many people choose to play online games in particular, they can kill online 24 hours a month, 31 days for 30 day-night can Do not do homework in the game can be found in the so-called real yourself

Third: to accompany his girlfriend of such a relatively ” noble” game excuses think two people together has been very strong feelings but do not know what to look for when exports will want to do something together so you can choose to play with one The game continues in the game for your husband and wife

The fourth category: (still thinking) starting it so much!

For example, in reality, we can not become a hero, but in the WOW, we can kill more than their own cattle B monster! For example, in fact, we can not be a hero, but in reality, CS, we can easily kill a few or dozens of enemies, but in reality, we can not hold everywhere AK47 kill it!

In fact, the fifth point comparison outrageous but really seen! There are a lot of people find it difficult to find truth in reality friends in the virtual network but they can find true friends in online games such as Brothers in a bedroom on the recognition of a married sister that sister far away in Xinjiang, but that when he did not live on 200 yuan immediately remitted to his real friends do not so be it! it also makes some people feel more real than virtual network humane !!! (but this feeling I’ve never been!

Do not play the game.

Are generally in the study, life, more successful people.

There is a joke that alcoholism is a soldier was caught Executive, Executive, said to him:. “If you do not drink alcohol, the officer would have to” soldier Executive said: “I can drink, I feel as Generals. “Use in your sentence is still very appropriate. Your words, in turn, will be more appropriate – addicted to the game people usually live, learn to fail. Oh … not everyone can complete their own ideals, most people do not even have the opportunity to personally achieve their own ideas. Therefore, the role of toys is to give this part of the people who do not have the opportunity to achieve their ideal to provide psychological comfort.

Boys play games girls never ask, each boy has his own thoughts, they play, because of they empty or bored, think about if a boy does something he will play the game? Girls should be more concerned about their own boyfriend. There is in real life they can not find themselves, can not find the value of their life, can not find their own future. Do not know what to do, and in the game they can find self-confidence and self, in the game, they are the hero, they are living on their own, fighting for their own, the game is for them and does everything. The game allows them to forget the real life of all the troubles, in the game they are real.

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2017 Honda CR-Z Specs, Price, Release Date

A few months after being European audience Geneva Auto Show in January of the year 2010 2017, Honda CR-Z hybrid is celebrating its world premiere at the Detroit Auto Show sporty three-door hatchback, hatchback flaunted on the podium. a set of decorative cosmetic improvements to the new 2017 Honda CR-Z is performed.

2017 Honda CR-Z: External: 6

New 2017 Honda CR-Z sporty 3-door has a striking front view of an aggressive, dynamic look and is a sedan turning point with fancy LED decorative lighting outside.
2017 Honda CR-Z 225L luggage room and tuck position in the spare tire, the rear seating is increased to 401 liters in volume has an underground space when folded.
2017 Honda CR-Z, with front-wheel independent suspension system, has a transmission system. This is a rear torsion beam rear and semi-independent architecture, as well as an electric control with the EPS, has different functions steering mechanism. It’s ABS and EBD has disc brakes.

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2017 Honda CR-Z: Interior:

New 2017 Honda CR-Z is equipped with numerous functions and very good function is it has easily watch youtube videos, the aircraft cockpit, the driver tends to facilitate the correct style has around the control panel. a seven-inch multimedia screen mounted in the center of the dashboard and console also has a futuristic design
Honda hybrid power and the unique atmosphere and a sporty style with the same time in the driver’s seat height adjustment feature have 3 doors and front seats, the legroom in the rear seats are not large and can accommodate only children.

2017 Honda CR-Z: Features:

2017 Honda CR-Z Under the hood, there is a hybrid power engine. This 6100 rpm and 4800 rpm and 145 Nm of torque, 114 hp generates thrust and a 1.5-liter multi-fuel injection volume electric motor, producing power 20 horsepower they develop 130 hp at 6000 rpm, but when combined with the “ceiling” at 2000 rpm, 1000 -3000 rpm 172 Nm, 190 Nm and 1000 6-speed depends on the type of transmission with CVT and manual transmission. Happy Fathers Day Quotes